Class used to export maps to SVG (Scalable Vector Graphics) format.
Use the ISupportErrorInfo method InterfaceSupportsErrorInfo to determine if the object supports extended error information. If the object supports extended error info, VC++ developers should use the OLE/COM IErrorInfo interface to access the ErrorInfo object. Visual Basic developers should use the global error object Err to retrieve this extended error information.
|IExport||Provides access to members that control the Export.|
|IExportColorspaceSettings||Provides access to members that control the Destination Colorspace for Export.|
|IExportSVG||Provides access to members that control the SVG (Scalable Vector Graphics) Export.|
|IExportVector||Provides access to members that control the Vector Export.|
|IExportVectorOptions||Provides access to members that control the Vector Export Options.|
|IExportVectorOptionsEx||Provides access to members that control the extra Vector Export Options.|
|IOutputRasterSettings (esriDisplay)||Provides access to members that control New Raster Output Settings.|
|ISettingsInRegistry||Provides access to members that control storing/restoring of object settings to/from the registry.|
|ISupportErrorInfo||Indicates whether a specific interface can return Automation error objects.|
Use the ExportSVG CoClass to export your map to SVG (Scalable Vector Graphics) format. SVG is an XML-based file format that has been specifically designed for viewing on the Web. SVG can contain both vector and raster information. This is a good choice for displaying maps on a web page because it is rescalable and more easily edited than raster files. SVG has been gaining in popularity since the World Wide Web Consortium (W3C) selected it as their standard vector web format. Some web browsers may require a plug-in in order to view SVG files, and older browsers may not be able to view SVG files at all.