Renderers help symbolize graphics according to their attributes. Useful for thematic mapping. [Added in version 1.2]



Classes
 ClassDescription
 ClassBreakInfo The class break object to use in a ClassBreaksRenderer to symbolize a range of values with a specific symbol.
 ClassBreaksRenderer A class break renderer symbolizes each graphic based on the value of some numeric attribute.
 Renderer Base class for all renderers - use SimpleRenderer, ClassBreaksRenderer or UniqueValueRenderer with a GraphicsLayer.
 SimpleRenderer A renderer that uses one symbol only.
 UniqueValueInfo The unique value object to use in a UniqueValueRenderer to symbolize a specific value with a specific symbol.
 UniqueValueRenderer A unique value renderer symbolizes groups of graphics that have matching attributes.